JERASH: The Remake

Feel the Rush in Jerash

Level 2 Design Boards

Design Boards are never that easy to compile so I have done two design board.

One is a landscape and a portrait but both have different style which to be frank one of them doesn’t really have a formative layout. A final one will be issued soon 😀

Level 2: A3 Portfolio

Portfolio for the new Level 2~!

click on the thumbnail to enlarge it

Comments are deeply appreciated 😀

Level 2 with Texture

Hello there again readers, yes I have textured the Zeus Temple but they are still pending as I am still consulting with lecturers whether they are suitable and visualizing appealing. Please do comment if you have any suggestions.

Level 2 Model

Alright, now that Level 1 is completed, I can now Proceed to Level 2 which is the Zeus Temple Tour itself for users. Below are Modeling process for Level 2. These models are not yet model as I am still doing the Texture sheets for the roof and others. Wait for the next Post 😀

Texturing Jerash

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More to Come~!

Level 1 3D Detail Modeling Optimized

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Level 1 Basemap Plans

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A3 Level One Modeling and Wireframe

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Merry X-Mas and a Happy New Year Everybody

Dear all readers,

I would like to take this time to wish all of you a Merry Happy X-Mas and a happy New year. Hope everyone is fine and enjoy last year with peace, love and prosperity.

Yours Truly,

Team Jerash AKA Zikry

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UPDATE ON: Jerash New Picture Insights

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Hadrian Arc (Detail without Texture)
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Through the Main South Gate, Hadrian Arc is visible and a construction of Zeus Temple in the works
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Zeus Temple Terrace are at place and its large scale takes most of the space in Level 1
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Zeus Temple Visible and complete without texture
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Oval piazza is at place without texture
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Test Texturing on half of all the models. Roman housing is at place. So far so good
*More to come so stay tune*